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Samples and Contents

  • Maya Interface
  • Understanding The Maya Interface
  • Edit Menu
  • Status Line
  • Shelf
  • Tool Box
  • Time Slider And Range Slider
  • Viewports
  • Channel Box
  • Panel Menus
  • The Hotbox
  • New Scene
  • Open Scene
  • Save Scene And Save Scene As
  • Working With Files And Maya Projects
  • Menus & Tabs
  • Incremental Saving
  • Restoring Menus
  • Ma Vs. Mb
  • Using The Hotbox

    Complete List of Tutorials for Autodesk Maya
      CD1 - Contents
      Maya Introduction
    • Open And Close Maya
      Interface Essentials
    • Maya Interface
    • Understanding The Maya Interface
    • Edit Menu
    • Status Line
    • Shelf
    • Tool Box
    • Time Slider And Range Slider
    • Viewports
    • Channel Box
    • Panel Menus
    • The Hotbox
    • New Scene
    • Open Scene
    • Save Scene And Save Scene As
    • Working With Files And Maya Projects
    • Menus & Tabs
    • Incremental Saving
    • Restoring Menus
    • Ma Vs. Mb
    • Using The Hotbox

      CD2 - Contents
      Manipulating Objects
    • Selecting Objects
    • Using The Move Tool
    • Using The Rotating
    • Using The Scaling
    • Manipulating Pivots
    • Hiding And Showing Objects
    • Freeze Transformations
    • Understanding The Channel Box
    • Working With The Attribute Editor
    • Grouping Objects
    • Understanding The Outliner
    • Creating Hierarchies

      Attributes & Settings
    • Layers
    • Duplication Tricks
    • Viewport Color Setting
    • View Cube Preferences
    • Change Interface Colour


      CD3 - Contents
      Polygonal Modeling

    • Introduction Of Polygonal Modeling Create Polygonal primitives
    • Create Sphere
    • Create Cube
    • Create Cylinder
    • Create Cone
    • Create Plane
    • Create Torus
    • Create Prism
    • Create Pyramid
    • Create Pipe
    • Create Helix
    • Create Soccer Ball And Platonic Solids
    • Interactive Creation
    • Polygonal Components
    • Using Soft Selection
    • Using Paint Selection
    • Poly Count

      CD4 - Contents
      Polygonal Tools

    • Polygon Tools Introduction
    • Polygon Structure
    • Component Display
    • Selections
    • Snep
    • Insert Edge Tool
    • Offset Edge Loop Tool
    • Extrude Tool_Part1
    • Extrude Tool_Part2
    • Relationships
    • Bridge
    • Cut Faces Tool
    • Split Polygon Tool

      CD5 - Contents
      Polygonal Tools

    • Fill Hole
    • Merging Components
    • Slide Edge Tool
    • Crease Tool
    • Cleanup Tool
    • Edit Mesh Commands
    • Transform Component
    • Detaching Components
    • Booleans

      CD6 - Contents
      Polygonal Tools

    • Mirroring
    • Collapse
    • Custom Shelf 1
    • Custom Shelf 2
    • Modeling With Curves
    • Keeping Faces Together
    • Using The Polygon Bevel Too
    • Using The Polygon Chamfer Tool
    • Combining Objects
    • Merging Vertices And Edges
    • Working With Object History

      CD7 - Contents
      Polygonal Tools

    • Bending
    • Twist
    • Squash
    • Sculpt
    • Flare
    • Wave
    • Sine

      CD8 - Contents
      Basics Polygonal Modeling

    • Spiral Stair
    • Create Gear Part_1
    • Create Gear Part_2
    • Table Lamp Part_1
    • Table Lamp Part_2
    • End Table
    • Screw Driver

      CD9 - Contents
      Basics Polygonal Modeling

    • Create Watch Part_1
    • Create Watch Part_2
    • Simple Room Window
    • Study Table Part_1
    • Study Table Part_2

      CD10 - Contents
      Polygonal Modeling Project

      Polygon Sward Modeling
    • Modeling Introduction
    • Modeling Part_1
    • Modeling Part_2
    • Modeling Part_3
    • Modeling Part_4
    • Modeling Part_5

      CD11 - Contents
      Polygonal Modeling Project

      Polygon Hut Modeling
    • Hut Modeling Part_1
    • Hut Modeling Part_2
    • Hut Modeling Part_3

      CD12 - Contents
      Polygonal Modeling Project

      Polygon Hut Modeling
    • Hut Modeling Part_4
    • Hut Modeling Part_5
    • Hut Modeling Part_6

      CD13 - Contents
      Polygonal Modeling Project

      Living Room
    • Living Room Part_1
    • Living Room Part_2
    • Living Room Part_3
    • Living Room Part_4

      CD14 - Contents
      Polygonal Modeling Project

      Tire Modeling
    • Tire Modeling Part_1
    • Tire Modeling Part_2
    • Tire Modeling Part_3
    • Tire Modeling Part_4
    • Tire Modeling Part_5

      CD15 - Contents
      NURBS Modeling

    • Introducing Nurbs Modeling NURBS Primitives
    • Nurbs Sphere
    • Nurbs Cube
    • Nurbs Cylinder
    • Nurbs Cone
    • Nurbs Plane
    • Nurbs Torus
    • Nurbs Circle
    • Nurbs Square
    • Using The Nurbs Curve Tools Part_1
    • Using The Nurbs Curve Tools Part_2
    • Creating Text Curves
    • Manipulating Nurbs Curves
    • Refining Nurbs Curves

      CD16 - Contents
      NURBS Modeling

    • Using Cut Curves And Fillets
    • Offsetting And Extending Curves
    • Manipulating Nurbs Surfaces
    • Using Nurbs Revolve
    • Using Nurbs Loft
    • Using Nurbs Extrude
    • Using Nurbs Planar
    • Editing And Refining Nurbs Surfaces
    • Extracting Nurbs Curves From Surfaces
    • Opening And Closing Surfaces

      CD17 - Contents
      Advanced Modeling

    • Creating Curves On A Surface
    • Projecting Curves On Surfaces
    • Trimming Nurbs Surfaces
    • Using The Nurbs Fillet Tool
    • Stitching Nurbs Surfaces
    • Modeling With Nonlinear Deformers
    • Sculpting On Nurbs
    • Converting Nurbs To Polygons

      CD18 - Contents
      Basic NUBS Modeling Project

      Perfume Bottle
    • Perfume Bottle Part_1
    • Perfume Bottle Part_2
    • Perfume Bottle Part_3
    • Tube Well

      CD19 - Contents
      Basic NUBS Modeling Project

      Tea Cup Modeling
    • Tea Cup Modeling Part_1
    • Tea Cup Modeling Part_2
    • Tea Cup Modeling Part_3

      CD20 - Contents Robot Modeling
    • Image Planes And Nurbs Planes
    • Modeling A Robot Part_1
    • Modeling A Robot Part_2
    • Modeling A Robot Part_3

      CD21 - Contents Robot Modeling
    • Modeling A Robot Part_4
    • Modeling A Robot Part_5
    • Modeling A Robot Part_6

      CD22 - Contents
      Applying Textures

    • Introduction Textures And Materials
    • Understanding The Basics Of Materials
    • Understanding The Basics Of Render Setting
    • Creating And Applying Maps
    • Using Bitmaps As Texture
    • Working With The Hypershade Window
    • Live Action Integration With Use Background
    • Using Displacement And Bump Mapping
    • Using The Ramp Shader
    • Using The 3D Paint Tools

      CD23 - Contents
      Texturing Project

      Bathroom Interior Design
    • Bathroom Interior Design Part_1
    • Bathroom Interior Design Part_2
    • Bathroom Interior Design Part_3

      CD24 - Contents
      Texturing Project

      Bathroom Interior Design
    • Bathroom Interior Design Part_4
    • Bathroom Interior Design Part_5
    • Bathroom Interior Design Part_6

      CD25 - Contents
      Rendering in Maya

    • Understandings Render Settings
    • Understanding The Basics Of Lights And Lighting Types Part_1
    • Understanding The Basics Of Lights And Lighting Types Part_2
    • Spotlight
    • Point Light
    • Ambient Light
    • Adding Depth Map Shadows
    • Alpha Shadows

      CD26 - Contents
      Rendering in Maya

    • Using Raytrace Shadows
    • Understanding The Basics Of Cameras
    • Using Motion Blur
    • Interactive Rendering With Ipr
    • Batch Rendering

      CD27 - Contents
      Working with Paint Effects

    • Creating Brushes
    • Applying Brushes To Existing Strokes
    • Sharing Brushes
    • Saving Brushes
      Rigging

    • Rigging Introduction
    • Bones
    • Skinning
    • Skin Weights

      CD28 - Contents
      Rigging

    • Ik
    • Ik Splines
    • Parenting Rules
    • Grouping
    • Eye Rig
    • Clusters
    • Capsules
    • Muscles

      CD29 - Contents
      Dynamics

    • Dynamics Introduction
    • Active Vs Passive Rigid Bodies
    • Dynamic Relationships
    • Field Attributes
    • Newton Field
    • Vortex And Turbulence
    • Ndynamics
      Animating in Maya

    • Animation Introduction
    • Timeline
    • Playback Controls
    • Create Keys
    • Create Keys Animation
    • Adjusting Keys
    • Colors Animation

      CD30 - Contents
      Animating in Maya

    • Graph Editor
    • Modifying Keys In The Graph Editor
    • Modifying Keys In The Dope Sheet
    • Animating Objects Along Paths
    • Animating Objects Along Paths With Locator
    • Animating With Constraints
    • Using Set-Driven Keys
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